Systems #
Each ship has an array of tools that can be utilized to capture the sector. Weapon systems allow your ships to damage enemy ships, shoot down projectiles and break up asteroids. Abilities allow your ships to enhance their own abilities or apply negative conditions to your opponents.
Weapon Activation and Targetting #
Weapons can be activated in two methods, automatic mode and manual. In automatic mode, you select a target and the fastest intercept trajectory is calculated. In manual mode, a targeting ring/donut displays all possible trajectories and you must select which to use. Remember, you can always preview the turn to predict how your weapons will interact with the battlefield.
Weapon Controls #
- Active/Deactive Weapon: Left click on icon
- Select target: Right click on battlefield
- Retarget: Right click weapon icon
- Toggle Targeting Mode: Click the A/M button for press the F key
Guided Objects #
Guided objects are deployed by ships and have their own energy reserves. This energy can be used to maneuver or use subsystems if present. Guided objects can be given orders by selecting them as any other ship. Once selected, guided objects can target points in space or specific enemy objects.
- Toggle Fire Mode: A/M Button or “F” key